From blank page to game design in 7 steps

Here’s how to go from a blank page to a game design in 7 steps.

They might seem simple, but they are effective.

  1. Pick your theme and genre.
  2. Know your “Audience”: Who are you making your game for?
  3. Define the fun: What fantasy are you delivering? What are the fun experiences a player wants to have with your theme & genre?
  4. Pick your game pieces: Pick the fun game pieces and figure out how they fit together.
  5. Define a player turn: What does the player do on their turn? Pull together the pieces for a fun and compelling play session.
  6. Long term fun: Evolve the game over time to keep it fun.
  7. Write your ideas up and share for feedback.

Have fun!

3 Responses to From blank page to game design in 7 steps

  1. Senthil Kumar K May 24, 2016 at 2:05 pm #

    Dear Mark Skaggs,

    You are always wonderful when it comes to giving clear insights on Game Design.

    Thanks for the clear and crispy points.

  2. Kukuh November 18, 2016 at 7:13 am #

    for a beginner like me is easy to say, but hard to do.
    By the way I know your name on the credit game of C & C General Zero Hours

  3. Pramod January 1, 2017 at 8:19 pm #

    These are some really helpful tips. I really enjoy learning from your gdc talks. Hope to see you post more great stuff like this a little more often

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