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Spore and more Spore

I’m a huge fan of Spore and had the good fortune of seeing one of the earliest prototypes of it while visiting Maxis during the development of C&C:Generals. Yep, Spore has been in development for a long time, but I give huge kudo’s to Will Wright for keeping his vision alive and developing the product […]

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Casual games, not just for casual players?

Beyond the interest from players, could it be that casual games offer something game developers have been looking for as well? When I talk about it with other developers, I get a range of reactions…from waxing nostalgic about “bygone days of creating games that are simple fun” to a “disdain for anything that doesn’t push […]

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