Mario Galaxy

I spent a good part of last week preparing for a presentation to kids about how we use math and science when developing video games. Part of that prep time was spent looking at screen shots for Mario Galaxy and that process re-ignited my passion for that game. GameSpy had some recent hands-on time and […]

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Spore and more Spore

I’m a huge fan of Spore and had the good fortune of seeing one of the earliest prototypes of it while visiting Maxis during the development of C&C:Generals. Yep, Spore has been in development for a long time, but I give huge kudo’s to Will Wright for keeping his vision alive and developing the product […]

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Casual games, not just for casual players?

Beyond the interest from players, could it be that casual games offer something game developers have been looking for as well? When I talk about it with other developers, I get a range of reactions…from waxing nostalgic about “bygone days of creating games that are simple fun” to a “disdain for anything that doesn’t push […]

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