Team Photo

November 5, 2009

FarmVille Team Photo

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FarmVille Halloween: 4 Sheep and 1 goat trick or treat on my street

October 31, 2009
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FarmVille on my street (for real). 4 sheep and 1 goat trick or treating on my street. I got pictures.

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Harvest FarmVille Crops from Your Phone?

October 30, 2009

Nokia shows off a new phone by running FarmVille from Zynga

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Virtual Goods: It’s all about the context

October 30, 2009

The context and generation gaps make a difference when selling virtual goods.

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Connecting to my Twitter account

October 28, 2009

Connecting www.markskaggs.com to my twitter account “mark_skaggs”. Is anonymous net usage at an inflection point?

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Glacially Slow: Selling Games at Retail

October 27, 2009

Mark Skaggs shares a few key differences between the glacially slow process of selling games at “brick and mortar” retailers versus selling games on the internet using Facebook.

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Facebook is TIVO for friendships

October 26, 2009

Facebook has become a TIVO for my friendships. Time shifting and geo-shifting my relationships for me.

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FarmVille in the SF Chronicle today

October 26, 2009

SF Chronicle on FarmVille gives a little insight about why people like FarmVille from Zynga.

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Growing FarmVille to 21 million players a day…wow!

October 25, 2009

What it felt like to scale the game FarmVille to 21mm+ players each day.

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Game Design: Using numbers and stats to tune the play experience

October 15, 2009

A simple technique I used to tune levels in C&C Generals and why I like making Social Games

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