<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: One Gaming Platform</title>
	<atom:link href="http://markskaggs.com/pc/one-gaming-platform/feed/" rel="self" type="application/rss+xml" />
	<link>http://markskaggs.com/pc/one-gaming-platform/</link>
	<description>Mark Skaggs' Blog on games and other interesting adventures</description>
	<pubDate>Thu, 21 Aug 2008 18:13:36 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
		<item>
		<title>By: Digital Design Blog &#187; Blog Archive &#187; The Next Open Platform: Gaming Systems</title>
		<link>http://markskaggs.com/pc/one-gaming-platform/#comment-10</link>
		<dc:creator>Digital Design Blog &#187; Blog Archive &#187; The Next Open Platform: Gaming Systems</dc:creator>
		<pubDate>Thu, 20 Mar 2008 19:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://markskaggs.com/pc/one-gaming-platform/#comment-10</guid>
		<description>[...] video game developers, such as Electronic Arts, design titles. Video game design industry veteran, Mark Skaggs, notes &#8220;attention could be more squarely focused on creating content rather than re-jiggering [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] video game developers, such as Electronic Arts, design titles. Video game design industry veteran, Mark Skaggs, notes &#8220;attention could be more squarely focused on creating content rather than re-jiggering [&#8230;]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
