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Sparks of creativity

Nurture small sparks of creativity and you can change the world…or at least the face of gaming like FarmVille and other social games have.

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Andrew Chen on Social Gaming Offers

Andrew Chen’s discussion on “Offers” inside of Facebook.

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Glacially Slow: Selling Games at Retail

Mark Skaggs shares a few key differences between the glacially slow process of selling games at “brick and mortar” retailers versus selling games on the internet using Facebook.

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